Happy Birthday JetBus!
Exactly one year ago today RedBandana took the first step into the world of casual games by releasing its first game JetBus.
As I’ve wrote before, JetBus was not meant to be a big hit that pleased the masses, it was an experiment with clear goals which I think were achieved and hopefully 1 year later now we are ready to continue this path and make a few more games but here’s some details of how the experiment went.
Filed under: Flash, Games, Monetization, PostmortemTags: JetBus, mortem, post, Sponsor, statistics
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Flex Multiple Select List with FloatLayout
I thought I’d share a couple small classes that I had to put together recently for a project.
The goal was to create a list of toggle buttons but that would be laid side by side and then wrap at the end of the line. This allows for a really nice multiple selection component in contrast with having just a long list of checkboxes.
Filed under: ActionScript, Development, Flash, FlexTags: Flash, Flex, Float, Flow, Layout, List, Toggle
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Weekly Games
You might have noticed I didn’t post the last couple Weekly Updates on Sundays, I’m sorry for that but it has been a busy time and I have been also thinking of changing it to a Weekly Games post.
In the new format, which starts today, I’ll provide links to some new games and review 2 or 3 in more depth. This week we have Bubble Tanks 3, Flight and Insidia along with a few others.
Filed under: Flash, Games, Review, WeeklyTags: Bubble Tanks, City Siege, Flash, Flight, Games, Inferno Meltdown, Insidia, Neon Rider, Review, Sequels, Weekly
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The first game experiment
As some of you might know our first game named JetBus came out 2 weeks ago. I thought I’d share our goals for this game and also discuss a bit our findings of how the Flash game industry “seems” to work, I say “seems” because with only 1 game released there is no way we can take anything for granted, maybe not even after 10 games released. This will be just my personal opinion of Flash games, casual players, portals, APIs etc.
Filed under: Development, Flash, Games, MonetizationTags: Ads, API, ArmorGames, Bored, Casual, Experiment, Flash, Games, JetBus, Portals, Sitelock, Sponsorship, Teagames
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Weekly Update
Hi everyone, I though today I would start making the “Games” part of the Weekly Update a bit more detailed, pick one game that stands out and comment it a bit more and also give it my personal rating. I don’t know if I’ll turn it into a separate post in the future or if the Weekly Update will turn into Weekly Games, I don’t know but for now this will suffice.
There’s some nice things this week, Read the Rest…
Filed under: Development, Flash, Games, Review, WeeklyTags: All we need is Brain, Belial, Bubble Tanks, Doodle Devil, IntoSpace, JetBus, Kongregate, Monster Slayers, Newgrounds, Playtomic, Red Bandana, Teagames
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FDT 4 Review
I’m really excited to be reviewing FDT4! I’ll try not to be influenced by the fact that I simply love this software so I hope I can keep this as neutral as possible. I will actually point out other options, their pros and cons as well as the pros and cons of FDT4. Bare in mind that I’m by no means an expert in all of these editors and I will probably miss a lot of features and not be accurate about all editors, I count on help from comments to point out any mistakes which I will promptly correct.
Filed under: ActionScript, Development, Flash, ReviewTags: Adobe, Editor, FDT, FlashBuilder, FlashDevelop, IDE, IntelliJ, Max, Plus, Powerflasher, Pure
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Flash Mobile Game Contests
From July to October Adobe sponsored a set of 3 contests for mobile enabled games created with Flash/Flex. The 3 contests have ended and decisions were made, here are the top results…
Filed under: Flash, Games, GeneralTags: Adobe, Contest, FlashGameLicense, Kongregate, MochiMedia, Winners
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