Adding a TableView to a View in Xcode 4.2

January 21st, 2012

Sometimes you need something else to be shown on the screen besides just a TableView, maybe you want a search bar at the top or a ToolBar or a bunch of other elements. In this case using a UITableViewController as your view won’t do it. This is a simple guide of one way to solve this (I’m sure there might be others).

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Happy Birthday JetBus!

November 23rd, 2011

Exactly one year ago today RedBandana took the first step into the world of casual games by releasing its first game JetBus.

As I’ve wrote before, JetBus was not meant to be a big hit that pleased the masses, it was an experiment with clear goals which I think were achieved and hopefully 1 year later now we are ready to continue this path and make a few more games but here’s some details of how the experiment went.

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Flex Multiple Select List with FloatLayout

October 28th, 2011

I thought I’d share a couple small classes that I had to put together recently for a project.

The goal was to create a list of toggle buttons but that would be laid side by side and then wrap at the end of the line. This allows for a really nice multiple selection component in contrast with having just a long list of checkboxes.

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Validate CheckBox and ComboBox in Flex

March 18th, 2011

One of these days I had to create a a dynamic form and validate some of its fields which could be TextInput, TextArea, CheckBox or ComboBox and I thought of using Validators do accomplish this but although for TextInput and TextArea you can easily just use the StringValidator for CheckBox and ComboBox is not so easy to choose which one to use.

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Weekly Games

December 26th, 2010

You might have noticed I didn’t post the last couple Weekly Updates on Sundays, I’m sorry for that but it has been a busy time and I have been also thinking of changing it to a Weekly Games post.

In the new format, which starts today, I’ll provide links to some new games and review 2 or 3 in more depth. This week we have Bubble Tanks 3, Flight and Insidia along with a few others.

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Weekly Update

December 5th, 2010

This week is pretty much all about games, nothing special happened (that I’m aware of).

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The first game experiment

December 1st, 2010

As some of you might know our first game named JetBus came out 2 weeks ago. I thought I’d share our goals for this game and also discuss a bit our findings of how the Flash game industry “seems” to work, I say “seems” because with only 1 game released there is no way we can take anything for granted, maybe not even after 10 games released. This will be just my personal opinion of Flash games, casual players, portals, APIs etc.

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Weekly Update

November 28th, 2010

Hi everyone, I though today I would start making the “Games” part of the Weekly Update a bit more detailed, pick one game that stands out and comment it a bit more and also give it my personal rating. I don’t know if I’ll turn it into a separate post in the future or if the Weekly Update will turn into Weekly Games, I don’t know but for now this will suffice.

There’s some nice things this week, Read the Rest…

FDT 4 Review

November 22nd, 2010

I’m really excited to be reviewing FDT4! I’ll try not to be influenced by the fact that I simply love this software so I hope I can keep this as neutral as possible. I will actually point out other options, their pros and cons as well as the pros and cons of FDT4. Bare in mind that I’m by no means an expert in all of these editors and I will probably miss a lot of features and not be accurate about all editors, I count on help from comments to point out any mistakes which I will promptly correct.

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Weekly Update

November 21st, 2010

Ok, its that time of the week and once again here I am with an excuse for not having much to talk about… this time its because I’m writing an extensive review on a piece of software, the review should be up today or tomorrow and there’s still a lot to talk about but enough about that, here’s some stuff that is worth mentioning this week…

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